SOUNDWORKS
RITTER’S SOUNDWORKS / CUSTOM SPEAKERS & SYSTEMS
THIS IS
WHERE THE
RIG STARTS.
A speaker is a design problem. A sound system is a collection of design decisions. The useful starting point is how you want to listen.
BRING A BUILD IDEA ↗CHOOSE A STARTING POINT
WHAT ARE
YOU BUILDING?
A listening space
The room is part of the system.
Room dimensions, listening position, placement options and the music you spend time with shape the brief.
- Placement and everyday use
- Existing equipment and connections
- Listening priorities and budget
A portable rig
Think beyond the moment it plays.
Transport, storage, setup time and the people moving the system matter alongside the sound.
- Intended venues and audience
- Transport and available space
- Power, control and setup workflow
A studio setup
Build around the way you work.
Monitoring, recording connections and the room should support the sessions you want to make.
- Recording and production workflow
- Interface, sources and monitoring
- Room layout and listening position
SPEAKER DESIGN / THE WHOLE SYSTEM
FROM A
ROUGH IDEA
TO A REAL BRIEF.
Bring a sketch, a component list, a reference system or simply a problem you want to solve.
- Listen first.
Define the music, the space and what you want the system to do.
- Map the system.
Work through source, control, amplification and speakers as one connected whole.
- Shape the build.
Consider drivers, cabinet layout, connections, access and construction around the brief.
- Plan the checks.
Agree how the proposed system will be assessed, with measurements and listening in its intended setting.
HAVE THE PARTS?
HAVE THE IDEA?
Either is a useful place to begin.
START YOUR SOUNDWORKS BRIEF ↗Visit the equipment desk ↗